Classes
Rogue
Independent by nature, rogues generally work alone, though they are known to band together when it suits their needs. Rogues can range from deadly assassins to invisible thieves and anywhere in between. Piercing weapons allow a rogue to backstab an opponent, provided the opportunity arises.
Frogloks may become rogues.
Ranger
Masters of archery, a ranger is as comfortable in solitude as they are leading a party to its prey. They can track targets, forage for food, and provide support with their magical spells. Rangers are an infamous class, often shunned by others, but perhaps in this world they will fair better?
Frogloks may become rangers.
Druid
Wielders of magical powers drawing their strength from the elements as well as plants and animals. Druids are attuned to all things natural, they specialize in magic that restores life but can also summon elemental forces to ward their opponents.
Frogloks may become druids.
Necromancer
This class is not yet available.
Iksar may become necromancers.
Shadowknight
This class is not yet available.
Trolls may become shadowknights.
Monk
This class is not yet available.
Iksar may become monks.
Shaman
This class is not yet available.
Trolls and Iksar may become shamen.
Warrior
This class is not yet available.
Trolls may become warriors.